Development Preview: This platform is currently in beta. We're using sample data while awaiting official Riot Games API approval.
We're not a big company. We're not trying to be the next unicorn startup. We're just a group of League of Legends players who love competitive gaming and wanted to make something cool.
RiftRank started because we were tired of the hassle of organizing tournaments manually. Discord messages getting lost, people arguing about results, no way to track stats over time... it was a mess. So we built something better.
This platform is our love letter to the League community. We've spent countless hours in solo queue, watched every Worlds, and lived through the highs and lows of competitive gaming. We get it because we're part of it.
We believe competition makes us better. Whether you're Iron IV or Challenger, there's always room to improve, and tournaments are the best way to test yourself.
No cheating, no toxicity, no BS. We use official Riot Tournament Codes and automatic verification because integrity matters. Win or lose, do it with honor.
This isn't about making money off players. Community tournaments are free. We want to help schools and orgs run their own events, not gatekeep competitive play.
Stats aren't just numbers—they're your story. Track your progress, learn from your games, and watch yourself get better. That's what it's all about.
For the players who want to compete but don't have access to organized tournaments.
For the schools trying to build esports programs without breaking the bank on expensive platforms.
For the organizers who are tired of managing brackets in Excel and chasing people for match results.
For the community that deserves better tools to celebrate competitive League of Legends.
Built with Next.js, TypeScript, Supabase, and the official Riot Games API. Open to feedback and always improving.
Whether you're here to compete, organize, or just hang out with fellow League fans, we're glad you're here. Let's make competitive League more accessible for everyone.